Like its appearance in Serious Sam 2, the Mental Institution is the largest enemy in the game and boasts a wide variety of projectile attacks to hurl at the player, gaining additional attacks as it takes damage. If the player does not finish the boss quickly, it will splatter them with its wheels, killing them instantly. After that attack, the core stays exposed until the end of the fight.The sixth attack consists of firing a large amounts of missiles.The fifth attack consists of three waves of regular fatso fighters.The fourth attack consists of shooting cannonballs at the player.Unlike the regular counterparts, each one has a larger amount of bombs than the regular fighter, making it nearly impossible to dodge completely. The third attack consists of three waves of modified seagull fighters.Its second attack is to launch fireballs at the target.Its first attack are three waves of modified fatso fighters that will crash into the player.Going near the Institution's wheels will result in instant death. The Mental Institution has a vast arsenal of weapons: fireball launchers, cannons, rocket launchers, and the ability to spawn a mass force of Fatso Fighters and Seagull Fighters. Defeating it opens a portal to the Vault, making it the final boss of the game until the Vault door is opened. Sam encounters a representation of the Mental Institution within Mental's mind in Serious Sam: Tormental, fought as the fifth proper boss in the game and the boss of the Fortress area. When Sam defeats all the enemies around the Institution, it will activate its wheels and start moving towards him. The Mental Institution is Mental's home in Serious Sam 2 and a pyramidal mobile fortress, and also has a spaceship for an escape emergency (such as Sam's arrival there).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |